Marvels SpiderMan Miles Morales

EULA evaluation of Marvels SpiderMan Miles Morales
  • Overall Score: 46

  • Readability: 13
  • Data and Privacy: 13
  • Player Rights: 10
  • Changes to EULA: 13
  • Liability and Disputes: 10
  • Criteria Score Detail
    Clarity of Language 3 The language is generally clear but **certain sections** may contain jargon or vague terms, making it difficult for users to fully grasp some of their rights.
    Text Structure and Formatting 4 The EULA is **well-organized** with clear headings and subheadings. Important sections are broken down, making the document easy to navigate, though **some minor points** might still be unclear.
    Length and Conciseness 2 The EULA is relatively long, with **some unnecessary information** that feels like filler. It’s difficult for users to distinguish the critical parts from the less relevant sections.
    User-Friendly Explanations and Examples 3 Some key terms are explained, and **limited examples** are provided, but the majority of the EULA assumes users understand the legal concepts being used.
    User-Friendly Explanations and Examples 1 There is **no summary version**, and users are forced to read the entire, often complex, EULA to understand any of the terms, creating a highly harmful situation for users who don’t have time or expertise to review it fully.

    Criteria Score Detail
    Scope of Data Collection 3 The company collects significant personal data beyond what is strictly necessary (e.g., detailed behavioral tracking, device information) with limited opt-out options.
    Data Sharing with Third Parties 3 The company shares data with a variety of third parties (e.g., advertisers, marketing partners) without clear or detailed disclosure on how it’s used.
    User Control over Data 2 Users have little to no control over their data, with no meaningful options to opt out of tracking, prevent data collection, or request deletion.
    Retention and Security of Data 3 The company retains data for extended periods without clear user control. Security practices are adequate but may expose data to unnecessary risks.
    Monetization of Data 2 The company heavily monetizes user data, including through third-party advertising, with minimal transparency or user control over the extent of the monetization.

    Criteria Score Detail
    Ownership of Purchased Content 2 Users are granted **limited ownership** but cannot transfer or resell the content. There are significant restrictions, meaning users have some rights but not full control.
    Refunds and Cancellation Rights 2 Refunds are available, but only in **limited cases** such as product defects or technical issues. It’s difficult for users to get their money back under normal conditions.
    Right to Play 2 The right to play is tied to server availability or online status, and while access can be **limited or revoked**, some protections may exist for short periods of downtime. However, long-term guarantees are lacking.
    Fair Use and Modding Rights 2 Modding is **allowed in limited circumstances**, such as only for non-commercial or single-player use. However, users have little freedom, and restrictions make it hard for community creation to thrive.
    Intellectual Property and User-Generated Content 2 Users retain **some rights** over their UGC, but the company claims a **broad license** to use or modify it, often without compensation or acknowledgment. This limits user control over their creations.

    Criteria Score Detail
    Notification of Changes 2 Changes are **posted on the website or app** but without direct communication to users. This means users may still miss important changes unless they frequently monitor the EULA, which is inconvenient and can be harmful.
    Consent to Changes 3 Users are given the option to **accept or reject** the new terms, but continued use of the service after a certain period automatically implies acceptance, giving users a limited window to act.
    Impact of Changes 2 Major changes are made, but the company provides **minimal highlights**, leaving users to sift through the EULA to find how their rights or obligations have changed. The impact can still be harmful, as important updates are easily missed.
    Accessibility of Changes 3 The updated EULA is presented with **some explanation**, but it may still include legal jargon that is difficult to understand. Prior versions may be available, but the comparison between old and new terms is not user-friendly.
    Opt-out Option 3 Users can opt out of certain changes but may still lose some functionality or access to specific features of the service. No refunds or compensation are offered, making opting out less attractive.

    Criteria Score Detail
    Are liability limitations reasonable or overly restrictive? 2 The company disclaims most responsibility, including for product defects and issues caused by negligence. Users are **left vulnerable**, as there is minimal protection against company actions or failures.
    Is there a cap on the company’s liability, and is it reasonable? 2 The liability cap is **very low**, offering **minimal compensation** for damages or losses, even in significant cases. The user is left with little recourse in the event of serious problems.
    Does the EULA require arbitration or provide court access? 2 Arbitration is required, and **court access is blocked**, but some transparency is provided regarding the process. Users still face **significant hurdles** in resolving disputes.
    Is there a clear process for dispute resolution? 3 The dispute resolution process is **outlined**, but the details are complex or difficult for a typical user to follow. Some steps are clear, but overall the process remains **hard to navigate** without legal assistance.
    Is class-action participation allowed? 1 **Class actions are strictly prohibited**, and users are forced to pursue disputes on an individual basis, severely limiting their ability to take collective legal action. This is **highly restrictive** and harmful to user rights.