PUBG BATTLEGROUNDS

EULA evaluation of PUBG BATTLEGROUNDS
  • Overall Score: 48

  • Readability: 12
  • Data and Privacy: 14
  • Player Rights: 11
  • Changes to EULA: 12
  • Liability and Disputes: 10
  • Criteria Score Detail
    Clarity of Language 2 The EULA contains **a lot of legal terms**, and while some sections are understandable, important details are still hidden behind unclear language, potentially **harming the user**.
    Text Structure and Formatting 3 The EULA is formatted adequately with **some headings and bullet points**, but important information is still buried or not highlighted, making it moderately difficult to follow.
    Length and Conciseness 4 The EULA is concise, with **minimal unnecessary information**. Most sections focus on essential terms, making it easier for users to read through and understand without losing interest.
    User-Friendly Explanations and Examples 2 The EULA offers **minimal explanations**, with a few difficult terms clarified, but most of the document is left without additional help, leaving users in a potentially harmful position.
    User-Friendly Explanations and Examples 1 There is **no summary version**, and users are forced to read the entire, often complex, EULA to understand any of the terms, creating a highly harmful situation for users who don’t have time or expertise to review it fully.

    Criteria Score Detail
    Scope of Data Collection 4 The company collects some additional data (e.g., usage metrics, location) but offers clear opt-out mechanisms for non-essential data collection.
    Data Sharing with Third Parties 3 The company shares data with a variety of third parties (e.g., advertisers, marketing partners) without clear or detailed disclosure on how it’s used.
    User Control over Data 3 Users have minimal control, with only basic privacy settings that dont allow for full data management, such as opting out of tracking or deleting accounts.
    Retention and Security of Data 2 The company retains data indefinitely without offering users control over deletion, and security measures are weak or not fully disclosed.
    Monetization of Data 2 The company heavily monetizes user data, including through third-party advertising, with minimal transparency or user control over the extent of the monetization.

    Criteria Score Detail
    Ownership of Purchased Content 2 Users are granted **limited ownership** but cannot transfer or resell the content. There are significant restrictions, meaning users have some rights but not full control.
    Refunds and Cancellation Rights 2 Refunds are available, but only in **limited cases** such as product defects or technical issues. It’s difficult for users to get their money back under normal conditions.
    Right to Play 4 The EULA **guarantees access** to the game or purchased content for a reasonable time, even in the case of server issues. Users can play offline, but there may be some limitations based on service changes.
    Fair Use and Modding Rights 2 Modding is **allowed in limited circumstances**, such as only for non-commercial or single-player use. However, users have little freedom, and restrictions make it hard for community creation to thrive.
    Intellectual Property and User-Generated Content 1 The company claims **full ownership** of all UGC, even when created by the user. This is highly aggressive, as users lose any rights over their own creations.

    Criteria Score Detail
    Notification of Changes 3 Users are **notified of changes** through passive methods (e.g., in-app notifications or banners) but not necessarily in a clear or timely manner. Users may notice changes only after they have already been implemented.
    Consent to Changes 2 Users are notified of changes, but their **continued use** of the service is treated as automatic consent, without any formal agreement. This leaves users with little choice and can lead to inadvertent acceptance of harmful terms.
    Impact of Changes 2 Major changes are made, but the company provides **minimal highlights**, leaving users to sift through the EULA to find how their rights or obligations have changed. The impact can still be harmful, as important updates are easily missed.
    Accessibility of Changes 3 The updated EULA is presented with **some explanation**, but it may still include legal jargon that is difficult to understand. Prior versions may be available, but the comparison between old and new terms is not user-friendly.
    Opt-out Option 2 Users can **stop using the service** if they disagree with the changes, but they are forced to lose access to their accounts, data, and purchases. No ability to retain older terms or receive refunds.

    Criteria Score Detail
    Are liability limitations reasonable or overly restrictive? 2 The company disclaims most responsibility, including for product defects and issues caused by negligence. Users are **left vulnerable**, as there is minimal protection against company actions or failures.
    Is there a cap on the company’s liability, and is it reasonable? 2 The liability cap is **very low**, offering **minimal compensation** for damages or losses, even in significant cases. The user is left with little recourse in the event of serious problems.
    Does the EULA require arbitration or provide court access? 3 Arbitration is mandatory but includes **clear rules and protections** for users. However, court access remains restricted, limiting broader legal recourse.
    Is there a clear process for dispute resolution? 2 The dispute resolution process is **vague**, and users are given minimal information on how to proceed. The lack of clarity makes it challenging for users to understand their rights or how to act.
    Is class-action participation allowed? 1 **Class actions are strictly prohibited**, and users are forced to pursue disputes on an individual basis, severely limiting their ability to take collective legal action. This is **highly restrictive** and harmful to user rights.